Bop It, Twist It, Flick It

Keep It:

I’ve been interested in the pieces we’ve made where the main part of the experience for the audience is their interaction with a character, like gabrielle’s albinism or bailey’s box (the ones where WE are the art). I wanna see how far we can take that, in terms of the extent of audience participation and specificity of character. David’s recollection about the folks who would come out and chat with the audience before the start of the show struck me as well- those of us who weren’t in a piece during the museum portion of the showing seemed to fall into a version of that, and I think it’d be interesting to do it intentionally, maybe with a group character or twist.

Leave It:

I’d like to leave behind the use of technology like iPads and whatnot as a means of presenting our work to people, unless that tech is a part of the work itself. Most of the art/media our audience consumes  comes to them in that form, and I think there’s a sort of oversaturation or level of comfort that develops that makes it hard for something viewed on a digital device completely on one’s own terms to have the same impact as a live performance (or a piece of digital work presented in a lively way), especially when the two are right next to each other. It seemed like a solid half of the work we showed last week was just sitting around the room on iPads or computers waiting for people to interact with it, and that prevented it from really reaching them. This isn’t to say I think we shouldn’t make/show videos or audio work, just that we need to find an effective way to present it. The way the Remember Me video and Paige’s genesis piece were presented seemed to allow them to land properly.

Want It:

This might be obvious, but it’d be cool to collaborate on stuff. I have this possibly silly/unfeasible dream that by the end of the class we will show some piece, big or small, that’s the product of a collaboration between all fifteen of us.

 

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