inthe.net explorer

PART 1: SEQUENCING

Sequence 1 – Protagonist Explorer One logs onto a computer to access an abstract digital space that is “inthe.net”. We see Explorer One enter the digital space, along with three other Explorers that are key characters in the film.

Sequence 2 – A group of gray-skinned Explorers in the digital space, including Explorer One herself,  touch each other as a way to transfer information (or more specifically, memes, gifs, and videos).

Sequence 3 – Explorer One attempts to connect with Explorer Z, who is the antagonist. Explorer Z responds by sending Explorer One a series of photos and memes that depict racism and black hate. Explorer Z then removes the bag from Explorer One, thus exposing her as a black woman.

Sequence 4 – Explorer One is on the ground, trying to put her bag back on her head but two Explorers appear to stop her. They drag her away, and surround her. After a moment, Explorer One disappears. Nothing happens to Explorer Z who also no longer has a bag on his head.

Sequence 5 – A new Explorer enters the digital space, unaware of the events that have passed.

Word Count: 187

Online, it is difficult to control the narratives and representations that proliferate among diverse creators. Indeed, the content produced online can often range from the empowering to the grossly harmful. In our positioning of technology and digital content in the contemporary world, we felt that digital spaces give the illusion of post-racial harmony while actively reinscribing the many forms of harm that visit Black bodies.

This shot is a medium close shot of Ava, playing Explorer One, and 2 sets of hands. The light is across her face while the shadow is falling on the disembodied hands intruding in her space. This frame is disorienting and blurry, as well as cast in black and white, which adds to the confusion. The placement of light on Explorer One’s face highlights her humanity, but it also centers her inability to appear as a disembodied ‘post-racial’ participant in the digital space. Moreover, the hands show the willfulness of elements in the digital space to disrupt the ambiguity supposedly posited by engaging with the digital. Additionally, viewing this frame within the larger context of the film, Explorer One’s face is illuminated in a way that other participants in the digital space were not; this adds to the alienness of her presence and identifies her further as an outsider– if the absence of the bag weren’t enough. We appreciated how disorienting this shot was because of the ways that racialization online is both insidious and unsettling. Racialized attacks come from all directions, at all levels, and can be unending. Like Ava eventually decides, it is sometimes the difference between succumbing or getting out.

Digital spaces offer limitless possibilities in creating space for Black representation. However, given the freedom of the medium, it offers many opportunities for existing racialized representations to be replicated. As Christine Elizabeth Sharpe indicates, “the Web [can] often reproduce the very exclusions and inclusions of our in-person social encounters and alienations” but it can also “constitute an intervention in these power relations” (Sharpe 1093, 1999). The digital runs lateral to reality and thus offers the same spectrum of race relations of person-to-person interactions in real life. For Explorer One, and for many Black users of digital spaces, sharing can be as liberatory as it is limiting.

 

Word Count: 374

About weary world

Hello!

This is weary world, a blog dedicated to understanding the meaning of Blackness in the 21st century.

The entire blog is a shade of green that I selected because of its blend of blues and greens. I felt that green was an appropriate choice for the background because of its representative ties to the earth and the soil. This resonated with the ways that Blackness is intrinsically tied to finding one’s roots, sometimes terms as ‘returning home.’ The blues reminded me of the Atlantic which of course is deeply tied to our study of Blackness, its history, and its representations.

etymology of the site

weary world /ˈwirē wərld/

derived from Solange Knowles “Weary” on A Seat at the Table (2016), specifically

I’m weary of the ways of the world/ Be weary of the ways of the world

I find that, more often than not, I can’t help but be weary of the world. Rather than allow this to be negative, I have understood this to be an advantageous, if not sometimes tiring position. So what this site points to is that Blackness means being a little weary, a little cautious, a little ‘been-tired, stay-tired.’

The subtitle, “lessons in living color,” is a reference to the ways that experience teaches. And, also to In Living Color, which is just a great show.

about the author

My name is Ivana and I’m a sophomore here at Williams. I started my college career on the pre-med track and that totally tanked. Now I’m trying to do something that I actually really love, but never thought I was good enough to actualize.

I’m 19 years old, a New Jersey native, lover of rom-coms and good books. You can find me in Baxter talking with friends or sitting on a ledge somewhere banging out a paper.

GTA V: 5th try, same story

I entered the GTA world for the very first time in the past week and I have to admit that I was very apprehensive in playing a daunting 3 hours on the PS4 console. I’ve only ever played on a Wii and I basically only played Super Smash Bros and Just Dance.

I actually started by playing some version of GTA on the PS3 console and literally could not get past the first intro sequences. After a few failed missions, the game would let me choose to move past a single introductory sequence. When I finally started playing the right version, I had a similar time following my in-game friends and escaping the police. It was fun though, I have to admit.

In playing this game, I would project the target audience to be folks who’d like to assume the character of a mafioso/gangbanger, but can’t perform this type of characterization in real life. Despite being able to play characters of different races, it is evident that these characters are performing Blackness or at least how Blackness exists in the white imagination. Based on who I’ve generally seen play this game, the target audience could be any male-identifying person from ages 9 to 25. This  doesn’t mean that this online performance is limited to this demographic, I’m just speaking from experience.

By the way of conversation surrounding performance, I thought the ability to switch between characters of different races (and play as a dog, woof!) was an interesting gaming option, especially given that the game is single player and first-person. Through this mode of play, strict delineations of race and racialization are ambiguated. In a sense, when you play as Michael, you’re the supreme wigga with an *actual* Black man inside of you. Further, external characters help to draw race/class differences between neighborhoods. For instance, Franklin’s neighborhood is indicated not only by the housing, but by the racialization of people in the street, who tend to be more aggressive, more likely to indulge in vices, and often Black/Brown. As we’ve come to understand in this course, racialization escapes physical characteristics; the joining of Blackness and poverty/criminality/aggression is made clear in the casual depictions of the GTA universe.

Despite the ambiguation of race in GTA–which effectively permits players to embody a white-imagined Blackness– and the muddied audience, there is a clear crafting of this game around and for whiteness. As Leonard writes, this game functions in accordance with “longstanding practices of whites generating pleasure through the exploitation and consumption of the racialized other” (2003, 4). Even when white folks in the game participate in crime, it is because they have been touched and therefore tainted by Black and Brown intrusions into their life. The types of problems (i.e. missions) that Franklin is faced with are racially coded in a way that Michael’s are not. As such, we witness the flatness of the GTA representation; while critics have run the gamut on the violence and poor representation of women in GTA, the purely racialized aspect of the game cannot be overlooked.

 

To Swipe or Not to Swipe?

To swipe or not to swipe? That is the question I’ve been faced with on the few different dating apps I’ve logged on to. To be frank, I have no particular interest in dating, so if I find myself flipping through a stranger’s selfies, it’s probably because my friends are too. I guess that means, I would jump off that bridge if my friends were.

Even though apps like these profess to be able to find your ‘match,’ I still don’t ever really think about them as dating apps. This could be because interactions are generally limited to ‘swiping’ style interactions, but it could also just be because I’m just not that into it. With that though, I don’t think the prospect of meeting someone you really care for on a dating app is impossible or even unthinkable. I think the internet opens up a host of possibilities, especially for people that live in intolerant places or encounter a lot of resistance to preference.

While I don’t designate any racial difference on my profile (specifically thinking about Tinder), I’m preettty sure I would be read as black. I don’t have any preference listed on my profile either, but filters for ‘miles away,’ ‘gender,’ and ‘age’ change who shows up on my feed. I think being a Black woman changes my dating prospects quite a bit, though this is probably also dependent on other factors. For instance, I have seen that I am more likely to match with users my age in more ethnically diverse areas. However, the possibility of being fetishized ostensibly adds to my pool of possible suitors irregardless of location. I think this is most obvious when someone panders to me via references to Black culture or invites me to participate in race play. While these are surely the flattering comments everybody hope to hear, I am still compelled to swipe left. Overall, I feel that my readable identity makes dating a cautionary tale: I can never be sure of anyone’s intentions until I get to know them irl.

Even as I write this, the most striking thing for me is the comparability my virtual reality has with my lived reality. Simply, it seems as if the virtual can exist as both a reprieve from lived experience and a replication of it. As Sharpe indicates, “‘virtual citizens’ on the Web often reproduce the very inclusions and exclusions of our in-person social encounters and alienations” (Sharpe 1093, 1999). However, this does not mean that these “particular positions in cyperspace” cannot be used to “address how we are constituted through these relations with racial and sexual others in RL” (Sharpe 1095, 1999). It seems then that I occupy this tenuous space where I’m aware of how I might be perceived and must spar with the double-edged sword of visibility and marginalization. I think that, as we continue to learn, the space of dating in the Black digital sphere is one that rests on instability.

28 Days Later

Sequence 1: The movie opens with random scenes of chaos (riots, fighting, screaming) with an overlay of broken newscasting audio.

Sequence 2: Militant environmentalists liberate chimpanzees that have been held in a lab, believing that the scientists have been harmfully testing on them. A scientist attempts to stop them but is restrained.

Sequence 3: A chimp attacks one of the environmentalists, pukes blood, and spreads the infection that the scientist has dubbed ‘Rage.’

Sequence 4: A man wakes up naked and alone in a seemingly empty world. He walks around the city and there is only trash, missing person photos, and silence. White text reads 28 days later

Sequence 5: The man finds a church full of dead bodies. He is chased by senseless humans with dilated red eyes that seem to want to harm him.

Sequence 6: The man, Jim, is saved by 2 uninfected humans, Serena and Mark, that take him an abandoned store to hide out. They explain to Jim (and to us) what has happened in the last 28 days and that they are essentially occupying the post-apocalypse

Sequence 7: They stay the night at Jim’s family home and Jim’s nostalgic viewing of old family videos compromises their hideout. Mark becomes infected in the ensuing battle and Serena kills him immediately.

Sequence 8: Jim and Serena find an uninfected father and daughter, Frank and Hannah, and stay with them in their apartment. Frank reveals that they are running out of resources and, now that Jim and Serena have arrived, he would like to travel to a military blockade claiming to have a cure for Rage.

Sequence 9: The four travel together to the blockade. Their tire bursts and they narrowly escape a horde of humans infected with Rage.

Sequence 10: They stock up on food and gas during their trip. At the gas station, Jim must kill a young infected boy and is saddened by it.

Sequence 11: They take a break from driving on the countryside. Serena kisses Jim on the cheek.

Sequence 12: They arrive at the site of the military blockade and find only ruins. The father heckles a crow for picking at a dead body. He bangs the gate to make the crow leave but blood falls from the body into his eye. He is infected with Rage but then is killed by the soldiers that were looking for.

Sequence 13: The head of the site, Major Henry West, takes Jim on a tour. Jim sees that they have chained up an infected former officer for study.

Sequence 14: Infected humans attack the military blockade during the first dinner and the soldiers kill the threat. Jim and Serena watch from indoors.

Sequence 15: After, the other officers make sexual advances toward Serena. Jim intervenes on her behalf.

Sequence 16: Major Henry West reveals that he has promised both Serena and Hannah to the officers for both pleasure and procreation. They try to escape and are apprehended.

Sequence 17: Jim narrowly escapes death when they plan to shoot him in the forest. He returns to the mansion as it begins to rain.

Sequence 18: The officers circle Serena and Hannah and demand they change into dresses in front of them. Serena kisses an officer and asks that they leave. Her plan to commit suicide using pills is halted when an officer bursts back in and stops them.

Sequence 19: Jim begins to pick off the officers one by one. He releases the captive infected soldier from his chain and the infected soldier kills many of the officers in the building.

Sequence 20: Now in dresses, Serena and Hannah attempt to escape but are again apprehended and forced to stay as the remaining action unravels.

Sequence 21: Serena almost kills Jim as they reunite (believing that he has been infected) but she hesitates and sees that he is clear-eyed.

Sequence 22: Serena and Jim and Hannah escape.

Sequence 23: Serena, Jim, and white girl reside in peaceful solitude. The movie ends on a hopeful note; they flag down a plane and receive help.

28 Days Later is a gory post-apocalyptic vision of humanity, featuring a white protagonist and an unlikely combination of characters that work with him toward mutual success. Through a painfully long series of events, we witness our protagonist, Jim, navigate the fine line between survival and brutality. Along the way, Black characters essentially appear to fulfill the cinematically flat roles of ‘romantic interest’ or ‘unforeseen evil.’ The film treads the line of the racial and post-racial ultimately revealing an unavoidably racialized undertone relayed both through video and audio.

This frame is a medium close-up of Jim and Serena’s faces. The light hits most of Jim’s face. Serena’s face is visible but not illuminated, though faery lights flare up behind Serena’s head. The camera is eye-level with Jim. Neither Jim nor Serena is dead-center in the frame, but Jim is in the foreground and clearly the focus. Serena and Jim seem close to the audience. Their eyes are both cast to their left and upward. Due to a combination of lighting and coloring, Jim’s face is starkly contrasted with this costume whereas Serena’s face blends and/or is similar to the color palette of her costume. Serena’s expression and positioning make her appear smaller than Jim.

I chose this frame because it best points to the transition of Serena from the badass survivalist we all meet at the beginning of 28 Days Later to the demure damsel-in-distress the film leaves us with. In this frame, we literally see that Serena’s body is obscured both by the lens and by Jim himself. Moreover, this action seems both willful on the part of the director and on the part of the character, Serena. The effect of this in the larger scheme of the film is that Jim appears to have a ‘humanizing’ effect on Serena. Simply, before Serena meets Jim, she is entirely geared for survival, literally murdering someone just at the prospect that they might infringe on her safety. Through her encounters with Jim, Serena loses her cutthroat personality and willfully conforms to a stereotype of white womanhood before our eyes.

Essentially, this seems to suggest that the survival of Black woman rests on conformity. Serena is most valuable when is merely a sexualized body. Though the racialized tone of this sexualization is evident, it is clear that Serena becomes more human when she exists or conforms to the rigid statutes of white patriarchy. As C. Riley Snorton writes in “Gender,” “gender provides an aperture into modes of survival and personal or collective experiences of vitality” (Snorton 91). The future of human polity rests on her body and sexual reproduction; Serena’s survival, therefore, is predicated on her ability to service the future of humanity. Her Blackness is rendered as both hypervisible and invisible by this future-oriented role. As Snorton describes, Serena’s gendering is directly tied to the at-risk condition of her life, presently and historically.

I, Robot

Sequencing

Sequence 1: The movie opens to a digital-water fusion that, by the way of written text, tells the 3 Laws that robots follow.
Sequence 2: In a typical apartment, a black man gets ready to leave for the morning.
Sequence 3: Title text reads ‘Chicago 2035.’ We learn that the man is Detective Del Spooner, of Chicago PD. We see robots among the humans and a billboard ad announcing the debut of a new generation of robots.
Sequence 4: Spooner eats with his grandmother, Gigi, and expresses disdain for robots.
Sequence 5: Spooner chases a robot that was performing a duty for another human. He is later verbally reprimanded at work.
Sequence 6: Spooner is called to investigate the suicide of Dr. Albert Lanning, the founder of U.S. Robots and Mechanical Men. He interviews a digital recording of Dr. Lanning, which has limited responses as well as Dr. Lawrence Robertson, co-founder of USR, and Dr. Susan Calvin, a robot psychologist.
Sequence 7: While interviewing Dr. Calvin and scoping out the building, a robot comes to life, violates the 3 Laws (by attacking Spooner) and escapes the USR facility.
Sequence 8: He captures the robot and brings it in for questioning. The robot does not admit to murdering the man, expresses human emotion, and identifies himself as ‘Sonny.’ Dr. Robertson reclaims Sonny as property shortly after.
Sequence 9: Spooner looks for evidence at Dr. Lanning’s house. The robot-controlled security changes the demolition time from the early morning to minutes after Spooner’s arrival. He escapes death but loses any evidence.
Sequence 10: Spooner confronts Dr. Robertson. Dr. Calvin prepares to decommission Sonny at Dr. Robertson’s command.
Sequence 11: Spooner is attacked by tainted N-5s and we see he is part-robot. The N5s disappear before the police arrive to help. Spooner is put on medical leave because his boss believes he’s mentally ill.
Sequence 12: Through flashback, the film reveals that Spooner hates robots because, after colliding with another car, a robot decided to save Spooner over a young girl in the other car.
Sequence 13: Spooner talks to Sonny for more clues and Dr. Calvin decommissions Sonny.
Sequence 14: Spooner visits a warehouse site of retired robots and learns that the N5s want to revolt. He is chased from the site by the tainted N5s.
Sequence 15: N5s initiate militant control in the city. In troop-style formation they enforce curfew, take over the human police force, and send the human population indoors.
Sequence 16: Detective Spooner and Dr. Calvin enter USR headquarters. It is revealed that Dr. Calvin did not kill Sonny. Together, they confront VIKI, who has corrupted the N5s, and inject her with nanites to end her control. Detective Spooner reconciles with Sonny.
Sequence 17: Movie ends with Sonny standing over a ‘sea’ of N5s.

Scene Selection

Digital representations of Blackness and Otherness are not only eschewed based on historical representations of Black people, but also by the ideologies of the creator, current events, and countless other miniscule factors. However, when Black people are centered in the film in traditionally positive roles—for instance as the protagonist or the underdog hero—some of the ability to control these narratives is transferred to those characters. In I, Robot, Will Smith plays a detective and, despite his anti-robot rhetoric, is a remarkably likeable protagonist. Smith’s position as an agentic contributor to I, Robot complicates questions of who controls digital representations of Blackness.

The selected scene is a close shot of Detective Del Spooner’s forearm. The surrounding sequence offers exposition that connects Spooner to Dr. Lanning, gives heightened context for his abhorrence of robots, and allows us to sit with the superhuman ability he displayed in the previous N5 battle scenes. The shot is slightly angled from above, almost as if the audience is viewing Spooner’s arm as Spooner. The lighting shifts from sunlight to shadow across his forearm. His palm and leftmost forearm are illuminated and his arm hair is visible. The shadowy area of the shot holds his lacerated forearm and wiring runs beneath his skin. It is difficult to see the exact appearance of the wiring because of the poor lighting. His arm rests on his knee and his pant-covered leg is visible but blurred in the background of this shot. Set in the foreground, Spooner’s finger presses down the nozzle of a spray can but it is off-center and blurred. His left thumb is cut off in the shot.

In this shot, the film’s larger argument about the controlling, alien nature of technology is further extended through Spooner’s body. The sunlight falls against the ‘human’ fleshy part of his skin, immediately referencing the natural aspect of his body. Likewise, his wired interior is cast in shadow, such that the exact character of Smith’s Otherness remains obscured. Further, this scene is sequenced among scenes of Dr. Calvin preparing to decommission Sonny. The alienness of Spooner’s body is only underlined by the strangeness of Sonny presenting as robot yet human. However, the intimate angle of the shot serves to draw the viewer in and to, in turn, humanize Spooner’s body despite his part-metal composition. Even with this ‘humanizing’ effect it is evident that Spooner’s alienness is at the focus; the blurring of his fingers and body indicate that while his humanity is valid, his alienness is more visible.

This tension between the validity of Spooner’s humanity and the visibility of his alienness speaks directly to the tensions that proliferate among digital representations of Blackness. Spooner is human but he is changed, irreparably (and forcibly) marked by his history. Similarly, representations of Blackness reflect that oscillation between the mark of history, the truth of now, and the invisible wires that keep us all afloat.

word count: 950

The Fifth Element

summary

A Black screen transitions to 1914 Egypt. Two archaeologists’ work at a tomb site is halted by an Egyptian priest. After the priest fails to halt their discovery, a race of aliens—Mondoshawans—touch down near the excavation site. They remove four stones and a sarcophagus. As the aliens are leaving, the tomb closes prematurely, trapping the key-bearing Mondoshawan in the tomb. The key-bearing Mondoshawan entrusts the priest with the key and the responsibility of passing on his knowledge to future generations.

As the Mondoshawan predicted, the President of the Federated Territories is faced with an all-consuming evil Black orb 300 years in the future. The Mondoshawans, on their way to Earth to return the stones, are intercepted by Mangalores. The Mangalores, an alien race of warriors, have been hired by a human named Zorg to seize the stones to give to the incoming evil.

The Mondoshawans’ ship is destroyed, and human scientists are only able to salvage a severed hand. The Mangalores fail to retrieve the stones and Zorg sets off a bomb to punish them. Meanwhile the human scientists reassemble a superhuman, the Fifth Element, from the severed hand. The Fifth Element, who goes by Leeloo, escapes and encounters our protagonist: Korben Dallas.

Korben delivers Leeloo to a descendent of the Egyptian priest and returns home. However, his former commander commissions him to locate the four stones needed to thwart the oncoming evil. As of a result, he travels to Fhloston Paradise with Leeloo in tow to retrieve the stones.

Amidst playing talk-show guest to Ruby Rhod, Korben attends an opera featuring alien singer, Plavalaguna. Korben knows that Plavalaguna has the stones in her possession. However, both The Mangalores and Zorg are at Fhloston Paradise trying to get the stones as well.

Zorg attacks Plavalaguna’s attendants and Leeloo in pursuit of the stones. He takes an empty case but only realizes he doesn’t have the stones when he has left Fhloston Paradise. When he realizes he’s wrong, he returns and is killed by his own time bomb.

The Mangalores attack the guests at Fhloston Paradise in search for the stones and Plavalaguna dies from a gunshot wound. Korben locates the stones inside her stomach and escapes the Mangalores in an action-packed sequence with Ruby Rhod’s unwilling help. Korben and Ruby Rhod find Leeloo, who has been grievously wounded, and the priest. With a 2-hour deadline until the end of the world, Korben, Ruby Rhod, the priest, and Leeloo fly back to Earth on Zorg’s ship.

They configure the stones around Leeloo and effectively halt the attack of the unnamed evil. Earth is saved. The movie ends as the President of the Federated Territories is attempting to thank Leeloo and Korben but cannot because they’re having sex.

analysis

This scene features a close shot from below. The top of Korben Dallas’s profile, his hand around Ruby Rhod’s neck and Ruby’s face are all visible in the shot. The light is mostly on the right side of Ruby’s face and the rest of his face is in shadow. The top of Ruby’s hair is cut off in this shot. The surrounding walls are entirely dark grey, adding to the shadow cast around Ruby’s face. The frame is mostly Ruby Rhod’s face, but Korben’s hand choking him is more centered than Ruby’s reactive expression.

I chose this scene because it spoke to the movie’s representations of Black masculinity and Ruby Rhod’s relationship to Korben Dallas as a black male character. Specifically, Ruby Rhod is positioned as a frivolous character, provided mostly for comedic relief and entertainment. However, we see that Ruby plays an integral role to the plot of the movie and advances Korben’s goals despite the derisive manner that Korben treats him. Moreover, in both his behavior and dress, Ruby Rhod is coded as hypersexual and queer, but harmless. This deconstruction of the stereotypical Black hypermasculine character works entirely to emphasize Korben’s apparent ‘manliness’ by casting him as the traditional white macho-man action character.

In this shot, the phallic shape of Ruby’s hair is obscured—literally cut off—by the act of being lifted off the ground. Korben’s hand is clamped around his neck and holding him both in air and against the wall. Korben is literally able to ‘castrate’ Ruby. As such, the focal point becomes Korben’s show of strength and domination, despite the frame being mostly Ruby Rhod’s body. This frame is representative of their relationship throughout the film as Korben is represented as a dominant male and Ruby functions only to underscore this dominance.

The brutish force that Korben uses on Ruby may speak to the inability of Black people to escape violence, even in the realm of technology. In other words, violent forces that have plagued Black people throughout time can infiltrate the digital and control both representations and quite literally—as Korben shows through his choking hand—the Black body.

Movie Time: 1:14:46

***P.S. Chris Tucker is 6’1” and Bruce Willis is 6’0”